ETERNAL

playable demo · ink on parchment · the real engine
Status Skeleton
status skeleton
bone · rage
move
J jab · K cross
L low kick · U hook
I launcher · O finisher
Space screen-clear · R restart

The actual tested engine — systems/brawl.ts (combo · enemy AI · health-as-body · the BONE meter) transpiled straight into this page by npm run build:play. Drawn ink-on-parchment (the paper-native canon, per Vince 2026-07-10); figures are inked-cutout placeholders until the rigs land. GDevelop remains the product build.